MAZE GAME
 
 
GAME BACKGROUND
This is a maze game that tells the story of a 10-year-old girl who failed to commit suicide and became a persistent vegetative state. In the game, we can see what happened to the girl initially, and when the player wins, they can also see the girl's story. The first level describes how the girl, after failing to commit suicide, became a vegetative state, as we learn from the doctors' conversations. The player controls the girl to leave the maze. During this, we encounter a person dressed in a rabbit costume who tells the player that his key is missing and asks for help to find it. After finding the key outside a pink house, the player enters and plays the maze game.

The second level describes the girl searching for keys and coins in a grassy maze to clear the level. The third level describes the girl waking up in a hospital room and then walking downstairs to a dark maze, where one of the rooms contains a black coffin, symbolizing that the girl has died. At the end of the game, from the doctors' conversation, we learn that the girl couldn't be saved.

 
  • GAME CHARACTER
  • # Player
    This maze game tells the haunting story of a 10-year-old girl who attempted suicide and ended up in a persistent vegetative state. As players progress through the game, they uncover the details of her tragic situation.

    Players can control characters to eat gold coins, find keys to open doors and interact with NPCs.

    This 3d modle downloaded by mixamo.com.

 
 
  • NPC
  • # Female Doctor
    This character model is that of a female doctor. The character I used to make the story dialogue didn't appear when the player was playing. she appears at the beginning and end of the game.

    In the first level, players learn through the doctor's conversations that the girl attempted suicide and is now in a vegetative state. Additionally, in the final level, players discover from the doctor's dialogue that the girl has ultimately died.

    This 3d model downloaded by deviantart.com

  • NPC
  • # Male Doctor
    This character model is that of a male doctor. The character I used to make the story dialogue didn't appear when the player was playing. He appears at the beginning and end of the game.

    In the first level, players learn through the doctor's conversations that the girl attempted suicide and is now in a vegetative state. Additionally, in the final level, players discover from the doctor's dialogue that the girl has ultimately died.

    This 3d model downloaded by deviantart.com

 
 
  • NPC
  • # Bunny
    In the first level, a bunny can talk to players. The bunny is standing before a door, waiting for the player to find his key. Players must collect enough gold coins and keys to open the door and enter the next level. The 3D model for the player was downloaded from DeviantArt.com.

    This 3d model downloaded by deviantart.com

 
  • GAME PROPS
  • # Health Bar
    In this game, there are no health-boosting items available. Instead, if the player triggers a trap or encounters an object that diminishes their health, it will reduce their health bar by either 20% or 100%, depending on the severity of the trap or object.

    If the player's health bar reaches 0%, they will face the consequence of death and be returned to the main menu page. This mechanic adds an element of challenge and urgency to the gameplay, requiring players to navigate the environment cautiously and avoid potential hazards.

 
 
  • GAME PROPS
  • # Coins
    In this game, players must find coins to either unlock doors or advance to the next level. To progress, they need to search the environment for these coins diligently.

    As players gather coins, they move closer to unlocking doors blocking their path or accessing new levels, driving them to continue their search and exploration..

  • GAME PROPS
  • # Key
    In the game, players must find the Bunny's Key to unlock the door and progress. This key is hidden within the environment, requiring careful exploration and problem-solving to locate. Once found, it grants access to the next stage. Failure to find the key impedes progress, motivating players to explore thoroughly. This mechanic encourages engagement with the game world and rewards players with advancement when they successfully uncover the key's location.
 
 
  • GAME PROPS
  • # Trap
    When the player steps on this trap, their health is reduced by 20% each time. This significant health deduction adds a challenging element, requiring players to navigate carefully and avoid traps to maintain their health. Since there are no items to restore health, players must be vigilant and strategic to survive and progress in the game. If health reaches 0%, the player will die and return to the main menu, emphasizing the importance of avoiding traps.
 
 
  • MAP
  • # Level 1
    This is level 1 map.

    In this level, the player must collect 10 gold coins and help bunny find the key to open the door and enter the next level. Explore thoroughly and dodge obstacles to succeed.

  • MAP
  • # Level 2
    This is level 2 map.

    In this level, the player must collect 30 gold coins and find the key to open the door and enter the next level. Explore thoroughly and dodge obstacles to succeed.

 
 
  • MAP
  • # Level 3
    This is level 3 map.

    In this level, the player must collect 25 gold coins and find the key to open the door and enter the next level. Explore thoroughly and dodge obstacles to succeed.

  • MAP
  • # Last Level
    This is last level map.

    In this level, the player must collect 25 gold coins and find the key to open the door and enter the next level. Explore thoroughly and dodge obstacles to succeed.

    This map has a second floor. Players can follow the storyline's direction on this map. The player starts on the second floor, surrounded by medicines and hospital beds, indicating that the character is becoming increasingly ill. After opening the door on the right side of the first floor, players will find a coffin, foreshadowing the eventual death of the player character.

 
 
How to play the game?

It is a maze game, the player can find the coins and key in this game. Press the space bar to jump. Press "M" on the keyboard to pause the game. or exit the game. Press "P" on the keyboard to check the map. You can see where you are by jumping above. 20% of the damage will be taken when encountering a trap. (If your HP becomes 0 will be forced to jump to the Main Menu page) This is a maze game to find an exit. Victory conditions: Find the key or coins.

Initial Design Video